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Void Sovereign

NOSMIC

Rekindle the orbitals. Hold the light. BCWOODRUFF

Phase 22

Campaign

Light each world's nodes to reach the target. Clearing a chapter unlocks the next and earns an upgrade point.

Prepare

Difficulty
WorldsHow many planets orbit the star

Challenge modifiers

Score multiplier×1.00

Pilots

Each pilot keeps their own chapters, upgrades, achievements, rank and settings. The leaderboard in Records shows every pilot on this device.

New pilot

Upgrades

Earn points by clearing chapters, surviving every fifth endless wave, and finishing the daily challenge.

Achievements

Records

Leaderboard, all pilots

Endless, deepest waves

Recent runs

Settings

How to play

Anomalies pour out of the rift toward your star. Keep the star alive while you light the nodes circling each planet. When enough of the system glows, the chapter is yours.

Keyboard and mouse

MoveWASD or arrows
Aim and fireMouse, hold click
Charge a nodeHold E or Space
PauseEsc or P
FullscreenF
MuteM

Touch

MoveDrag left side
Aim and fireDrag right side
Charge a nodeStay close to it

Gamepad

Move / aimLeft / right stick
FireRight trigger or push stick
Charge a nodeA
Pause / backStart / B

The system

Energy refills near the star and drains in the outer dark. Charging nodes costs energy. Leeches dim lit nodes, artillery lobs orbs at the star (shoot them down), and splitters break in two. Collisions cost energy and reset your combo.

Spawn holes

Every anomaly crawls out of a spawn hole in the outer dark. Holes keep opening up to each chapter's limit. Shoot one until it collapses to stop that stream for a while, but mind the pull near its edge and the energy drain out there. The star slowly mends itself whenever no anomaly is near it.

Paused